| In-nav today (11 items) |
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Status
Monthly quota progress per game and team. Currently BROKEN (P1, P34).
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Observability
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Drop nav
Functionality folds into Scorecard (M3) + per-role observability surface.
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- Track monthly delivery vs quota
- Spot games behind pace
- Status meeting prep
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TPM
CTO
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Dashboard
Weekly delivery + ready-to-send queue. Misnamed, near-empty body.
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Observability
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Drop nav
Salvageable fragments go to Weekly, Scorecard, and PG Operational aging banner.
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- Get a TL daily-overview at a glance (no clear primary today, dead audience)
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unclear
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Ideation
TL workbench for sending tasks to Apollo + PG idea-pipeline + import. Manual Send-to-Apollo, multi-tab.
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Operational
Management
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Split + drop
Operational buttons (Request Ideas, Add Prompt) go to PG Operational header. Numbers-view goes to M3. Import tab and Revisions go to Settings and Weekly Quota Backlog.
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- TL: Send a batch of prompts to Apollo (P50/P51/P52)
- PG: Trigger Request Ideas
- PG: Add Prompt to game program
- Cross: Filter ideas-flow by PG/TL/Auditor/Game
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TL primary
PG secondary
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Auditors
Per-auditor stage breakdowns. METRICS BROKEN (1,447 failed vs 2 done, P14, P30).
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Observability
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Drop nav
Allocation goes to Settings:Allocations. Per-auditor Monday-morning view goes to Weekly + Auditor Detail drawer. Scoreboard goes to M3 observability (Pulse).
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- TL (Tatiana P63): Per-auditor Monday-morning open-tasks view
- TL: Auditor 1-on-1 prep
- Head-of-PG: Auditor scoreboard
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unclear
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Builds
Active + failed builds list. No failure notifications today (P6, P13, P26).
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Observability
Management
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Drop nav
Activity log goes to Management and Settings. History trends go to M3. Per-card chip + Build Detail drawer go to Weekly + PG Operational. Ambient notifications go to Slack.
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- TL: Investigate a stuck build
- TL: See per-playable build status
- TL/Auditor: Know when build fails and why
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TL primary
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Delivery
Ready-to-Send / Revisions / Waiting / Completed queues. Functional but low PG adoption (P28, P31, P32).
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Operational
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Replace + rename
Becomes PG Operational. Absorbs Ideation PG fragments + Game Page PG cuts + customer interaction log.
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- PG: Send a delivery to client
- PG: Swap playable in brief (P44)
- PG: Track per-game delivered-vs-quota
- PG: Triage Need-Action queue
- PG: Watch aging items
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PG primary
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Feedback
3,988 entries, zero aggregation today.
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Observability
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Drop nav
Browse-my-past-feedback goes to Management and Settings (Settings:Feedback-archive). Analytics half goes to M3 observability.
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- Latent: PG/TL "find feedback I gave"
- Latent: PG/TL "track feedback I received"
- M3 analytics: feedback trend per game / per role
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unclear
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Weekly
Mon-Fri kanban grid, auditors as rows, task cards in cells. V2 MVP.
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Operational
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Stay, main nav
V2 build target, ships M1. Absorbs Revisions backlog, Auditors Monday view, Status/Dashboard quota progress, Builds chip, Carryover.
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- TL: Plan the week
- TL: Triage daily
- TL: Send prompts batch to Apollo
- TL: See carryover from prior weeks
- TL: Reassign work mid-week
- TL: Investigate stuck build
- TL: Manage capacity per auditor
- Cross: Recognize a playable instantly
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TL primary
PG secondary read
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Revisions
Quality investigation tool with trend chart + repeat-revision highlighting. Sergey-era spec.
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Observability
Operational
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Split
Allocation half (revisions backlog) goes to Weekly. Analytics half (trend, repeat highlighting, per-game grouping) goes to M3 observability (Pulse or standalone).
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- TL: Investigate revision causes
- TL/PG: Spot repeat-revisioned playables
- Head-of-PG: Get revision rate per game
- TPM: Reliable revision rate / time-to-resolution / success %
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TL primary
PG secondary
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Scorecard
Pace-based alerting per game. Best-designed surface today.
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Observability
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Stay, main nav
Kept as-is, M3 design-pattern source for the rest.
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- TPM/CTO: See live pace per game
- TPM: Get reliable monthly delivery vs goal
- CTO: Spot risk indicators across portfolio
- Head-of-PG: Per-game trend
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TPM primary
CTO primary
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McSett
Internal window into shipping autonomous fix-bot. Backend mcsett.py, 1,333 LOC, 8 endpoint groups, full pipeline write authority.
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Observability
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TBD nav, M3
Stay as own surface, fold into per-role observability, or graduate out of Cosmo when McSett-product matures. Audience decision needed.
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- Head-of-PG / TPM (TBD): Watch the autonomous bot's fix queue
- Spot escalation patterns
- Audit per-fix activity (timeline)
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TBD
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| Drill-downs and off-nav (accessible but not in main nav) |
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Game Page
Per-game knowledge, delivery, tier, quota, customer link. Drill-down.
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Operational
Management
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Stay, drill-down
Reachable from PG Operational + Scorecard. Per-role content split needed (PG vs TL vs TPM). Resolves P22.
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- PG: Manage customer-facing game
- PG: Review brief + delivery routing per game
- TL: See pipeline + capacity per game
- TPM: Pace + trend per game
- Yuval R2: Client-level cross-game roll-up
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PG primary
TL
TPM
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Admin
Allocation + Games + Admin panel sub-views. Off-nav menu today.
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Management
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Fold into Settings
Drops entirely into Management and Settings (Bucket C).
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- Admin: Edit entities (TL/PG/Auditor/Game)
- Admin: Reallocate entity to entity
- Admin: Adjust system preferences
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Admin
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AllocationPage
Entity-entity matrix (auditor-game today). Off-nav.
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Management
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Fold into Settings
Folds into Settings:Allocations.
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- Head-of-PG / Admin: Reassign auditor-game
- View Game-TL post-P64 migration
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Admin
Head-of-PG
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OrphanTasksPage
Tasks with no owner. Off-nav.
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Management
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Fold into Settings
Folds into Settings:Orphans.
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- Admin: Find orphaned tasks
- Head-of-PG: Spot games with no auditor
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Admin
Head-of-PG
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GamesPage
Game list. Off-nav.
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Operational
Management
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Split
CRUD half goes to Settings:Games. Observe-as-PG half goes to PG Operational per-game tracking.
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- PG: Browse my games + their status
- Admin: Create / edit / disable a game
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PG
Admin
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ExecutionMonitoring
Agent execution monitoring. Off-nav.
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Observability
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Fold into M3
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TBD
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ConversationalInsights
Conversational insights view. Off-nav.
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TBD
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TBD
Either folds into M3 or kill. Verify with Sergey.
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TBD
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Chat
Chat-style interface. Off-nav.
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TBD
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TBD
Either kill or move to McSett surface. Verify.
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TBD
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TrackingTable / TaskTrackingPage
Task tracking. Off-nav.
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Operational
Observability
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Fold
Fold into Weekly + Settings:Build-log.
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- TL: Track tasks across stages
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TL
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DeliveryReportPage
Delivery report. Off-nav.
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Operational
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Fold
Becomes Delivery Report drill-down inside PG Operational + Game Page.
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- PG: Generate per-delivery report
- Yuval R2: Client report generation
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PG
Apollo Lead
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